The Warrior's Lodge
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Guildmasters

Post has published by Marcia Brown

Michael (Ander, Guild Warmaster)

Certified in advanced stage combat in 10 different countries including the Society of American Fight Directors, Michael is a skilled combatant and teacher who has trained fighters in theatrical combat internationally for for nearly two decades. To him, every punch, every step, every swing, dodge, or block, is part of a story and a shared experience between the fighters and any onlookers. He is the focused mind of the Guild – leading classes and organizing things behind the scenes to keep guild life full and exciting!

Justin (Raime, Guild Quartermaster)

Real-life hero (SWAT medic) and all-around great guy, Justin brings both his extensive roleplay background and his experiences in law enforcement to play his role at the guild. Justin has been with the guild from before day one, setting the foundations for success. He is the support that keeps everything running. When you need a hand he will be there to help. When you have an injury he will be there to patch you up. When you go drinking he will be there to share the first and last cups. When you get in a brawl he’ll be there beating someone to death with a spoon. So long as he isn’t on call as one of the key members of the medical team for DFUS.

Justin

Marcy (Cage, Guild Tactics Master)

With a Masters in International Relations, and experience in international development, proposal management, freelance graphic design, and localization, Marcy excels at turning chaos into harmony, ensuring every operation runs like clockwork! Their background in logistics, linguistics, and art make them a natural asset to the Warrior’s Lodge as they prove the pen is just as mighty as the sword. They wield contracts and alliances as easily as they sever limbs with their mighty Flamberg! Passion is the name of the game when it comes to Marcy’s interactions at Drachenfest. You can most often find their welcoming face as one of the first things you see when visiting the Guild, and the last thing you see on the battlefield.